------------------------------------------------------------------------------ ReVolt models files information - by jigebren ------------------------------------------------------------------------------ 2010/03/19 webpage: http://jigebren.free.fr/games/pc/re-volt/ ------------------------------------------------------------------------------ I created this file to help the track makers who want to use ReVolt models in their tracks and want to know which texture is used by each model. The '>q1' at the end of the model name indicate a model with multiple LOD (level of details) (like the wheels of some re-volt cars). Don't pay attention to message about degenerated or rejected faces. Texture indice used -> corresponding ending letter in texture's name 0 : a 1 : b 2 : c 3 : d 4 : e 5 : f 6 : g 7 : h 8 : i 9 : j When no texture indice is specified, it means that the model doesn't use any texture but is just color-filled. ------------------------------------------------------------------------------ models\ABCblock.m Mesh ABCblock.m has 9 vertices and 6 faces. Texture indice used: {6} --- models\ball.m Mesh ball.m has 115 vertices and 128 faces. --- models\Balloon.m Try to correct a degenerated face: (0, 1, 2, 2) Mesh Balloon.m has 82 vertices and 86 faces. Texture indice used: {0, 1} --- models\barrel.m Mesh barrel.m has 503 vertices and 545 faces. Texture indice used: {2, 3, 4, 6, 7} --- models\basketball.m Mesh basketball.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\beachball.m Mesh beachball.m has 115 vertices and 128 faces. Texture indice used: {0} --- models\boat1.m Mesh boat1.m has 11 vertices and 12 faces. --- models\boat2.m Mesh boat2.m has 64 vertices and 50 faces. Mesh boat2.m>q1 has 46 vertices and 32 faces. Mesh boat2.m>q2 has 27 vertices and 18 faces. --- models\Bottle.m Mesh Bottle.m has 43 vertices and 80 faces. Texture indice used: {0} --- models\Bucket.m Mesh Bucket.m has 25 vertices and 27 faces. Texture indice used: {1} --- models\cone.m Mesh cone.m has 27 vertices and 30 faces. Texture indice used: {3} --- models\copter.m Mesh copter.m has 118 vertices and 211 faces. Texture indice used: {5} --- models\copter2.m Mesh copter2.m has 15 vertices and 18 faces. --- models\copter3.m Mesh copter3.m has 15 vertices and 18 faces. --- models\dragon1.m Mesh dragon1.m has 318 vertices and 461 faces. Texture indice used: {0} --- models\dragon2.m Mesh dragon2.m has 131 vertices and 198 faces. Texture indice used: {0} --- models\dragon3.m Mesh dragon3.m has 131 vertices and 198 faces. --- models\drum.m Mesh drum.m has 2047 vertices and 1980 faces. --- models\earth.m Mesh earth.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\firework.m Mesh firework.m has 24 vertices and 27 faces. Texture indice used: {0} --- models\flap.m Mesh flap.m has 5 vertices and 1 faces. Texture indice used: {23} --- models\football.m Mesh football.m has 115 vertices and 128 faces. --- models\fuse.m Mesh fuse.m has 7 vertices and 5 faces. --- models\gardenwater1.m Mesh gardenwater1.m has 183 vertices and 320 faces. --- models\gardenwater2.m Mesh gardenwater2.m has 57 vertices and 72 faces. --- models\gardenwater3.m Mesh gardenwater3.m has 47 vertices and 70 faces. --- models\gardenwater4.m Mesh gardenwater4.m has 47 vertices and 70 faces. --- models\generator.m None - [52, 52, 52] < < < rejected face 1 faces rejected. Mesh generator.m has 53 vertices and 42 faces. Texture indice used: {0} --- models\go1.m Mesh go1.m has 45 vertices and 39 faces. --- models\go2.m Mesh go2.m has 69 vertices and 59 faces. --- models\go3.m None - [4, 5, 4] < < < rejected face None - [77, 76, 75, 75] < < < rejected face None - [75, 75, 4, 4] < < < rejected face 3 faces rejected. Mesh go3.m has 115 vertices and 100 faces. --- models\gogo.m Mesh gogo.m has 185 vertices and 161 faces. --- models\Horse.m Mesh Horse.m has 177 vertices and 328 faces. Texture indice used: {5} --- models\jupiter.m Mesh jupiter.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\lantern.m None - [94, 94, 94] < < < rejected face None - [94, 94, 94] < < < rejected face None - [94, 94, 94] < < < rejected face None - [94, 94, 94] < < < rejected face None - [94, 94, 94] < < < rejected face 5 faces rejected. Mesh lantern.m has 95 vertices and 32 faces. Texture indice used: {9} --- models\Light1.m Mesh Light1.m has 6 vertices and 5 faces. --- models\light2.m Mesh light2.m has 6 vertices and 5 faces. --- models\light3.m Mesh light3.m has 6 vertices and 5 faces. --- models\mars.m Mesh mars.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\mars.m Mesh mars.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\mercury.m Mesh mercury.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\moon.m Mesh moon.m has 115 vertices and 128 faces. --- models\n2trafficcone.m Mesh n2trafficcone.m has 25 vertices and 22 faces. Texture indice used: {1} --- models\neptune.m Mesh neptune.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\newrings.m Mesh newrings.m has 49 vertices and 24 faces. --- models\Packet.m Mesh Packet.m has 9 vertices and 6 faces. Texture indice used: {8} --- models\Packet1.m Mesh Packet1.m has 9 vertices and 6 faces. Texture indice used: {4} --- models\pickup.m Mesh pickup.m has 43 vertices and 45 faces. --- models\Plane.m Mesh Plane.m has 120 vertices and 176 faces. Texture indice used: {5} --- models\plane2.m Mesh plane2.m has 17 vertices and 20 faces. --- models\pluto.m Mesh pluto.m has 115 vertices and 128 faces. --- models\poolwater.m Mesh poolwater.m has 279 vertices and 484 faces. --- models\Probe.m Mesh Probe.m has 505 vertices and 268 faces. Texture indice used: {1} --- models\radar.m Mesh radar.m has 13 vertices and 10 faces. --- models\rings.m Mesh rings.m has 49 vertices and 24 faces. Texture indice used: {7} --- models\saturn.m Mesh saturn.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\shiplight.m None - [29, 29, 29] < < < rejected face None - [29, 29, 29] < < < rejected face None - [29, 29, 29] < < < rejected face None - [29, 29, 29] < < < rejected face None - [29, 29, 29] < < < rejected face 5 faces rejected. Mesh shiplight.m has 30 vertices and 32 faces. Texture indice used: {0} --- models\slider.m Mesh slider.m has 13 vertices and 8 faces. Texture indice used: {4} --- models\Spaceman.m Mesh Spaceman.m has 32 vertices and 34 faces. Texture indice used: {1} --- models\spbase.m Mesh spbase.m has 23 vertices and 12 faces. Texture indice used: {4} --- models\spbasegarden.m Mesh spbasegarden.m has 23 vertices and 12 faces. Texture indice used: {9} --- models\Speedup.m Mesh Speedup.m has 58 vertices and 48 faces. Texture indice used: {0} --- models\sphead.m Mesh sphead.m has 25 vertices and 17 faces. Texture indice used: {4} --- models\spheadgarden.m Mesh spheadgarden.m has 25 vertices and 17 faces. Texture indice used: {9} --- models\Sphere.m Mesh Sphere.m has 115 vertices and 128 faces. --- models\sphose.m None - [134, 134, 134] < < < rejected face None - [134, 134, 134] < < < rejected face None - [134, 134, 134] < < < rejected face None - [134, 134, 134] < < < rejected face 4 faces rejected. Mesh sphose.m has 135 vertices and 100 faces. Texture indice used: {3, 4} --- models\star.m Mesh star.m has 61 vertices and 62 faces. --- models\stream.m Mesh stream.m has 741 vertices and 1181 faces. --- models\trafficcone.m Mesh trafficcone.m has 25 vertices and 22 faces. Texture indice used: {2} --- models\train.m Mesh train.m has 72 vertices and 73 faces. Texture indice used: {7} --- models\train2.m Mesh train2.m has 27 vertices and 36 faces. Texture indice used: {7} --- models\train3.m Mesh train3.m has 27 vertices and 36 faces. Texture indice used: {7} --- models\Tumble_weed.m Mesh Tumble_weed.m has 124 vertices and 178 faces. Texture indice used: {9} --- models\uranus.m Mesh uranus.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\venus.m Mesh venus.m has 115 vertices and 128 faces. Texture indice used: {7} --- models\water.m Mesh water.m has 89 vertices and 140 faces. --- models\wbomb.m Mesh wbomb.m has 38 vertices and 44 faces. ------------------------------------------------------------------------------